MICROCULTURE GAME X MIT MEDIA LAB | EXPERIENCE & GAME DESIGN | NEW YORK | 2015
Played where there are many microbiomes.
Microculture debuted at South by Southwest (SXSW) 2015, and was played over the course of a week by over two hundred visitors to the Media Lab Lounge. Microculture was also the featured game of the Museum of Natural History’s monthly Sci Cafe in 2017.
Join a flora…
The game unfolds as a massively-multiplayer-collectable-card-icebreaker game: Participants are recruited by other players into a Microculture team – such as the skin flora, or gut flora, and are given the task of recruiting other players into their Microculture by following prompts on the cards (see below). When the time is up, the biggest Microculture team wins.
Credits:
Microculture is a collaboration between Parsons School of Design and the MIT Media Lab: David Kong, Colleen Macklin, Melanie Bossert, Jane Mcdonough and myself. It was launched at the SXSW 2015 conference as part of the MIT Media Lab Lounge events. Microculture recently partnered with the American Museum of Natural History in New York City to produce an updated customized version for its monthly SciCafe event.
Creative Commons Attribution-NonCommercial 4.0 International License
Based on a work at http://microculture-game.com/
Permissions beyond the scope of this license may be available at http://microculture-game.com/